BigNum++ Integration

BigNum++ Integration

sshiiden
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BigNum++ integration within Blazium Engine for incremental, idle and simulation-heavy games.

BigNum++ Integration

BlaziumBigNum is a new class added to the Blazium Game Engine, powered by BigNum++. It handles extremely large numbers with precision and performance up to 1e(2^64). Built for incremental, idle, and simulation-heavy games, BlaziumBigNum removes the traditional limits of standard numeric types so you can scale systems without hitting integer overflow.

Key Features

Why Use BlaziumBigNum in Your Blazium Projects?

BlaziumBigNum opens up design options for systems that rely on large-scale progression:

Whether you're building a minimalist idle game or a deep simulation, BlaziumBigNum provides the mathematical foundation to support it.

Documentation & Next Steps

BlaziumBigNum is available as part of the ClickerTools module in the Blazium repository.

BlaziumBigNum is already available in the latest nightly of Blazium and includes a dedicated test project (see clickertools_module_test for examples).

It integrates directly into your project and includes practical usage patterns for large-number handling in real gameplay systems.

BlaziumBigNum brings scalable, high-precision math to Blazium for systems that need to grow as big as your game design calls for.


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