Blazium Engine Release 0.5.246
This marks the last release based on Godot 4.3 and will serve as the future Long-Term Support (LTS) version once the next 4.6-based release arrives.
Thanks to the significant number of new features, we’ve re-launched our official documentation to help you make the most of Blazium.
New Features
HTTP Server Module

A full-featured HTTP server with support for REST APIs, static file serving, and Server-Sent Events (SSE).
Learn more about the HTTP Server in the dedicated article.
RCON Module

Connect as a client to existing RCON-enabled servers or run your own RCON server inside a Blazium project.
Learn more in the dedicated article.
IRC Client Module

Quick and simple IRC client integration for real-time chat in your games.
Learn more in the dedicated article.
New ENet Module

A more flexible and less restrictive ENet implementation compared to the default one.
Learn more in the dedicated article.
SocketIO Client Module

Easily connect to and manage Socket.IO connections from your projects.
Learn more in the dedicated article.
CrowdControl Module

Crowd Control integration for interactive chat and viewer-driven events for streamers.
Learn more in the dedicated article.
Twitch API Module

Full Twitch API integration for your streaming and community features.
Learn more in the dedicated article.
Kick API Module

Kick API integration for modern streaming platforms.
Learn more in the dedicated article.
OBS Client Module

Control OBS Studio directly from within Blazium.
Learn more in the dedicated article.
Alternative Scrollbar Style

Option to enable thicker editor scrollbars, making them much easier to grab and use.
Contributed by Tekisasu-JohnK
QTerminal Support
Added support for QTerminal as a supported terminal emulator on Linux.
Contributed by MisterPuma80
Removals
GodotSteam Module Removed
After encountering issues with the existing integration of the GodotSteam gdextension into the engine and considering that it is maintained by a separate team, we decided to remove the GodotSteam module.
We plan to develop our own robust solution in the future.
Six-Way Volumetric Lighting Material Removed
The original Godot shader implementation remains available here:
TheAenema/Godot-Six-Way-Volumetric-Shader.
Download
Download the latest release on blazium.app
For the complete list of changes, see the changelog.
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